Every exchange
leaves a trace.
Movement, timing and outcomes. The raw material is what actually happened in the game.
Good combat is more than a fast reaction. It's knowing when to close the gap, when to hold, and when to change your approach.
EVO is Alatic’s experiment in learning those decisions from gameplay. Recorded fights become training evidence. New models are tested against the last version before they’re released.
Movement, timing and outcomes. The raw material is what actually happened in the game.
Offline training turns recorded gameplay into learned weights. The current model stays intact.
Compare the candidate. Inspect the regressions. A model only replaces its parent after review.
Verified aggregate results will appear here.
No public evaluation batch has been released yet.
Public results only. Player identities, recordings and model files stay private.